You may use any set of reasonable quality headphones or earbuds. Do NOT use surround sound or gaming headphones as they will interfere with how the sound is delivered in the game and the results will not represent the child’s true hearing ability.

Recommended headphones include: Sennheiser HD 100

We recommend supervising adults download the Sound Scouts app and view the instructional video prior to involving the child. When you are ready to test the child ensure they have eaten and been to the toilet. The adult needs to fill in some details about the child and then complete a short, simple, game-based exercise. The adult is then required to supervise the child while they play. Tell the child that they need to listen carefully and respond when they hear the sounds. If they can’t hear the sound they should continue to listen and the sound will get louder. Adults should also ensure the child does not tap the screen randomly. If the child is tapping randomly then instruct them to listen carefully.

  • The Sound Scouts test results are represented by a scaled score:
  • On average, children (of any age) with no hearing issues (or behavioural issues) should achieve a score of 100; children with 1 Standard Deviation (SD) below average get 85 and children with 2 SDs below average get 70, and so on.
  • A score above 78.4 is considered a Pass
  • A score between 70 and 78.4 is considered Borderline
  • A score below 70 indicates the likelihood of a hearing issue
  • A player may receive a borderline result for a number of reasons. If the game was carried out in a quiet place with no distractions and the player was paying attention the Borderline result may be due to a very mild hearing issue.

    If the background noise is too high this may also impact the results and generate a Borderline result.

    A borderline result does not use a game session. If the player receives a borderline result it is recommended that they repeat the test after one week in a quiet environment.

    If a child/player taps the screen too many times or if the results are not consistent (ie highly variable) an invalid result may be generated. An invalid result does not use a game session. If the child receives an invalid result it is recommended they be retested under supervision and in a quiet environment.

    Colour blindness may affect the results as players are required to identify coloured items.

    If you have concerns about the players ability to distinguish colours we recommend they complete a colour blindness check before playing Sound Scouts.

    NB: Adults completing the ‘calibration’ exercise will also need to identify colours.

  • The Sound Scouts hearing game MUST be completed in one sitting. Game play for the long version of the game normally takes 15 - 18 minutes. Game play for the short version takes approximately 10 minutes.
  • If the player is interrupted during game play it may be best to end the session, close the app and then retest at another time.
  • The session will NOT be used/consumed if the test is not completed.
  • After the test the results are displayed on the device. If an email address is provided (which we strongly recommend) the results will also be sent via email. If a hearing issue is detected, where possible, the results will provide a guide as to the next best steps for treatment.

    The Sound Scouts Report can be used as a referral for Australian Hearing services if an inner ear issue is detected.

    Regardless of the results, if the child is thought to have a hearing issue we recommend further investigation.

  • An adult is required to do a short ‘calibration’ exercise at the beginning of the game which is then repeated by the child.  If the adult’s calibration is too low, or significantly worse than the child’s the final test result could be impacted.  In this case the adult will be prompted to re-do the exercise or find another adult with known good hearing to complete the exercise. If the adult repeatedly gets a worse result than the child they may wish to get a hearing check.
  • The game results are age dependent. A child’s ability to interpret speech improves as they age so this must be taken into account in the final results.